Hello!
For my mod I want to include storms. I have already set up the code to create storms and to manage their effects, but I need to know how to keep the visual effect of the storm going through the duration.
I am currently using the tsunami effect from gods of old (the clouds one not the coast one) and calling it with:
but this code only spawns the effect for as long as the effect lasts... I need it to last until the storm ends (which could be in several turns).
Any ideas?
Thanks,
Jamie
For my mod I want to include storms. I have already set up the code to create storms and to manage their effects, but I need to know how to keep the visual effect of the storm going through the duration.
I am currently using the tsunami effect from gods of old (the clouds one not the coast one) and calling it with:
Code:
DLL->getEngineIFace()->TriggerEffect((EffectTypes) GC.getInfoTypeForString("EFFECT_STORM"), pPlot->getPoint());
Any ideas?
Thanks,
Jamie