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[BTS] Custom mod crashing on a specific civ slot

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Hello folks.
Sorry if I don't post in the right place, it's my first thread in this forum. I'm merging some stuff from different mods. I'm using the 50 civs core dll, and I could edit the original Earth map scenario to fit with the core, adding Firaxis' civilizations and custom ones in some XML modular files. I'm currently using about 25 slots and I have a really strange issue.

When I try to launch the scenario with the Team 6, it crashes during the map initialization. I can play with a neighbour civ without any problem, but this specific slot does't works.

I tried with both Sumerian and Babylonian civilizations (absolutely not modified).
I tried to launch the map from Windows (without loading the mod), same crash.
I tried to play a custome game with Sumeria, no problem.

I am about to break, it was working a few days ago. Does anybody has met this kind of crash ?

Thanks in advance, I'm waiting your answers.

Edit: obviously, I have checked the scenario file in Notepad++, the BeginTeam and the BeginPlayer seem to be correctly written.

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