Because I play only on eternity lenghth, I was wondering if flamibility scales with game lenghth? Why I ask is as soon as you build any fire making building (early times) I find that you start losing other building straight away. Now I have no problems with the mechanics themselves, in fact I like the idea, but because of the benifits of the flame produceing buildings in no way offset the costly need of rebuilding (on eternity level, somtimes I cannot keep ahead of the flames) I am finding that I am avoiding constructing the flame building entirely, which in a sense defeats the purpose of the mechanic. It seem like the rate of building going up in flames would be fine on a faster game speed, as replacing them is much easier.
Thoughts?
Thoughts?