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Bugs in 2.0.50 Gem 1.91

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I found some (mostly minor) bugs in my actual game. (Emperor, Standard, pangea plus, 200 turns played.)

The description of civil service (in the techtree) displays +1 food for terrace farms two times, but did not mention polders.
Same goes for fertilizer.

After "activating" a ruin I got 200 culture, but there was no message about what happened in the ruin.

In the global politics screen being "friends with the netherlands" is oddly displayed.

"Sentry" is a possible promotion for ships. Intended?

Sistine chapel did not generate +25% culture.

"Feed the world" gives +2 food from religion and +2 food from buildings. (+4 per temple or shrine.) Shrine or temples display no extra food.

"Swords to plowshares" even works in wartime. (At least after I was forced to fulfill a defensive pact and had to attack Japan.)

A comment on pangea plus maps: I like the idea of making the islands more attractive with more ressources, but why is it nearly always coal? Wouldn't it be better too throw in a bit of everything with perhaps a focus on crabs, pearls, whales?:)

:goodjob:

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