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1.19 beta

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It's been far too long coming but here, finally, is a beta version of 1.19. This release has focused more on fixes and reorganization than new content or features but I hope it's been worth the wait regardless. As always, some things got cut or unintentionally overlooked but since this will be in beta for at least a week or so, this thread is the place to report any bugs or oversights (old or new) and I'll see if I can get them in for the stable release.

Probably the biggest feature of 1.19, certainly the one that took the longest to implement, is dynamic city naming. Note that while the mechanics are done, defining cities for every civilization has barely begun. The only civilizations I consider completely finished are Greece, Phoenicia, Egypt, Nubia, Mali, Swahili, Sumer, Amurru, Assyria, Kushan, and Indonesia. Several are well underway (Germany, Russia, Berbers, Hatti, Polynesia, Aztec), while most others only have leader appropriate capitals assigned. A few don't even have that yet. I enjoy working on city definitions and things should get more and more fleshed out with every new version of HR. I'll start up a feedback thread specifically for city definitions so people can contribute if they're interested.

The other hugely time-consuming task in 1.19 is one that most people won't notice - in order to get cross-platform multiplayer (PC <-> Mac) to work without OOS errors I had to completely reorganize much of HR's file structure.

Anyway, thanks in advance for your feedback and I hope you enjoy it :)


Civilizations
• Capital and city naming can now vary by leader and era (work in progress)
• Phoenicia: War Harbour (UW) redesigned as a Naval Arsenal replacement
• Portugal: Torre de Belem (UW) redesigned as a Naval Arsenal replacement
• Polynesia: Marae (UB) also provides an artist specialist
• Tamil: Dharani (UU) redesigned as a Dromon replacement

Leaders
• New Leader: Abbas
• Harun al-Rashid: new art (old art used for Abbas)
• Reassigned favourite civics for many leaders

Civics
• New Civics: Centralization, Proclamation
• Removed Civics: Barbarism, Bureacracy
• Starting civic in each category now have effects
• Numerous changes and rebalances to civics to accommodate new starting civics

Technology
• New Techs: Chivalry, Welfare
• Removed Techs: Archery, Stirrups
• Numerous adjustments to tech prerequisites; several bottlenecks resolved

Buildings
• Aqueduct: Reservoir feature should no longer be removed from captured cities
• Courthouse: Maintenance reduction reduced to 25%, espionage increased to 4
• Jail: Grants -25% maintenance instead of war weariness reduction, espionage lowered to 2
• Monument: UB variants no longer obsolete
• Shipyard: no longer appears in build lists of landlocked cities
• Water Well: now gives +1 health normally, +2 health under Agrarianism

National Wonders
• New National Wonder: Naval Arsenal
• Palace: commerce and happiness bonuses shifted to starting civics
• Seasonal Palace: now requires Castles instead of Courthouses
• Hurry costs should now be more consistent

World Wonders
• New World Wonder: Jetavanaramaya
• Nazca Lines: Great Prophets from this wonder can now found religions
• Pyramids: also allows cities to grow while training Workers and Labourers
• Shwedagon Paya: also causes Missionaries to always succeed
• Statue of Liberty: can now be built in coastal cities only
• Hurry costs should now be more consistent

Units
• Workboat: no longer classed as a military unit

Religion
• Non-state religions now cause unhappiness in cities
• Fixed religious influence display in victory screen
• Zoroastrianism: fixed a few audio bugs

Corporations
• Active executive limit lowered to 3
• Corporation HQs no longer lose culture when conquered

Terrain
• Pollution should no longer destroy Flood Plains or Wetlands
• Chopping production adjusted
• Tribal Islands (goody huts) can now be found at sea

Resources
• Adjusted yields: Cotton, Flax, Incense, Olives, Silk, Sugar, Tobacco
• Fish: now revealed by Fishing tech
• Several enabling techs reassigned
• Reduced clumping of certain resources

Events
• Numerous compatibility fixes to the standard BTS events (thanks Nightstar!)

Interface
• Leaders now sorted alphabetically in custom game screen
• Several Hotkeys reassigned (see Pedia for details)
• Several Civilopedia texts added or updated
• Dotmap layer should no longer crash or behave strangely

Misc
• Free happiness from difficulty level reduced
• Minor tweaks to how number of free units is calculated
• Espionage slider no longer available before Politics is researched
• Cross-platform multiplayer should hopefully now be error free
• Fixed a crash caused by broken/missing colour definitions




Download

History Rewritten 1.19 beta (~274MB)

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