North America in Conflict
It is 1776, and the American Colonies have declared their independence from Great Britain. Eastern North America has erupted in a bitter war as the nascent United States, the mighty British Empire, and the Iroquois Confederacy contend for land, power and wealth.
Most recent version available for download here:
American Revolutionary War Scenario v.3
Scenario Features
* Play as the Iroquois Confederacy, the British Empire or the United States. Each civilization has new Unique Buildings, Unique Units and Traits.
* Each playable civilization has a unique victory condition that reflects their historical ambitions.
* Choose from three American leaders: George Washington, John Adams, or Thomas Jefferson. Each begins with special bonuses and abilities.
* Random events, including reinforcements from European powers and loyalist defections, make each play-through different.
* Playable civilizations have their own Policy Branch, with policies that add a new level of strategic planning to the game.
* Ships can transport up to four units, adding a new tactical level to naval warfare.
* New colonial-inspired buildings and specialists - including Statesmen, Fishermen, and Preachers - change the way cities grow and develop.
* A large, accurate map of eastern North America captures the look and feel of the colonial era, and includes new resources like Tobacco, Rice and Corn.
* Higher difficulty levels add significant challenges for the human player.
It is 1776, and the American Colonies have declared their independence from Great Britain. Eastern North America has erupted in a bitter war as the nascent United States, the mighty British Empire, and the Iroquois Confederacy contend for land, power and wealth.
Most recent version available for download here:
American Revolutionary War Scenario v.3
Scenario Features
* Play as the Iroquois Confederacy, the British Empire or the United States. Each civilization has new Unique Buildings, Unique Units and Traits.
* Each playable civilization has a unique victory condition that reflects their historical ambitions.
* Choose from three American leaders: George Washington, John Adams, or Thomas Jefferson. Each begins with special bonuses and abilities.
* Random events, including reinforcements from European powers and loyalist defections, make each play-through different.
* Playable civilizations have their own Policy Branch, with policies that add a new level of strategic planning to the game.
* Ships can transport up to four units, adding a new tactical level to naval warfare.
* New colonial-inspired buildings and specialists - including Statesmen, Fishermen, and Preachers - change the way cities grow and develop.
* A large, accurate map of eastern North America captures the look and feel of the colonial era, and includes new resources like Tobacco, Rice and Corn.
* Higher difficulty levels add significant challenges for the human player.