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This game's peace mechanics is broken

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In my current game, Alex declared war on me sometime around turn 80.

It's now turn 217, and Alex still won't make peace with me without me giving up four cities (two cities were his originally), all my gold and all my excess resources, even though I've taken two of his cities and killed close to 60 of his units (this is a conservative estimate) while he's killed, maybe, eight of mine-- most of which were sacrificial catapults early in the game.

What gives? This isn't the first time something like this has happened and the AI refuses to make peace without me giving up something ridiculous, even though it's losing. Sure, the military adviser has been all "I urge you to sue for peace immediately!" the entire game, but this really shouldn't matter. In Civ IV, even if the AI was stronger than you, if you killed enough of its troops with minimal losses, it would offer up at least some gold.

But not in this game. I've found that the only way to actually get out of a war when the AI declares on you, is if you somehow reach military parity which, I've found, is virtually impossible on anything higher than King.

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