There's a new greek video out that shows a bit of the beginning gameplay with Morocco, long look at the tech tree and a bit of social policies. Lots of greek talking that I don't understand, but maybe we have someone who can watch it and find out if he says anything interesting.
http://www.youtube.com/watch?v=3a6ySIvag5Q
Here are my notes from watching it:
Tech changes:
Animal Husbandry:
New effect - Allows establishing an additional international trade route.
Sailing:
New effect - Allows establishing an additional international trade route.
Penicillin:
New effect - Allows establishing an additional international trade route.
Refrigeration:
New effect - Extends the range of sea trade routes.
Policy tooltips:
Liberty policies:
Adopting Liberty will provide 1 Culture in every city. Unlocks building the Pyramids. Adopting all policies in the Liberty tree will grant a free Great Person of your choice near the Capital.
Citizenship - Tile improvement construction rate increased by 25% and a Worker appears near the Capital.
Piety policies:
Mandate of Heaven - 20% discount on all purchases of religious units and buildings with Faith.
Honor policies:
Warrior Code - +15% Production when training Melee units and a Great General appears outside the Capital. Great Generals are earned 25% faster.
Discipline - +15% combat strength for melee Units which have another military Unit in an adjacent tile.
Professional Army - Gold cost of upgrading Military Units reduced by 33% and construct Barracks, Armories, and Military Academies 50% faster.
http://www.youtube.com/watch?v=3a6ySIvag5Q
Here are my notes from watching it:
Tech changes:
Animal Husbandry:
New effect - Allows establishing an additional international trade route.
Sailing:
New effect - Allows establishing an additional international trade route.
Penicillin:
New effect - Allows establishing an additional international trade route.
Refrigeration:
New effect - Extends the range of sea trade routes.
Policy tooltips:
Liberty policies:
Adopting Liberty will provide 1 Culture in every city. Unlocks building the Pyramids. Adopting all policies in the Liberty tree will grant a free Great Person of your choice near the Capital.
Citizenship - Tile improvement construction rate increased by 25% and a Worker appears near the Capital.
Piety policies:
Mandate of Heaven - 20% discount on all purchases of religious units and buildings with Faith.
Honor policies:
Warrior Code - +15% Production when training Melee units and a Great General appears outside the Capital. Great Generals are earned 25% faster.
Discipline - +15% combat strength for melee Units which have another military Unit in an adjacent tile.
Professional Army - Gold cost of upgrading Military Units reduced by 33% and construct Barracks, Armories, and Military Academies 50% faster.