
In particular, the "BarbTech Fraction" setting. It doesnt seem to have any effect in my games.
What I want to do is prevent barbarians settle with the most advanced tech players have.
In my game, I am at industrial era but the AI players are still in medieval era and when the barbarians settle towns and such they start with my techs, all in industrial era which then leads to them crushing the AI that is still in medieval era ... not to mention when some barb cities become real civs, then its doom for the less fortunate AI's.
As far as I understand this setting should prevent this kind of thing if I set it to 1.0 right?
The description says "Former barbarians get all techs known by this fraction of players" and if I read it right, if I set the setting at 1.0 it should mean that unless all players know a certain tech the barbs wont get it ... but its not working for me. I've tried both setting this to 1.0 and to 0.0 and it doesnt work.
Valid ranges for that setting are 0.0 - 1.0
I recall this setting not working properly back in ROM-AND, kinda hoped it would have been fixed till now.