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Enticing the AI to build forts

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In my mod, I have given the Normans the Motte and Bailey improvement as their UA.

Problem, the AI does not build them.

Solutions:

1) Is there any combination of improved terrain Yeilds I can add to the fort/Motte and Bailey to encourage the AI building these (both forts and M&Bs)? Has anyone been successful in getting the AI to do this.

2) I'm thinking of a new resource that can only be improved with a fort/M&B. Call it "Strong Point". Perhaps I would even use the fort graphic for the resource (if that is possible). It might give a higher defense value even when unimproved. Perhaps it would give +gold, +culture or +production if worked by a fort/M&B. Granted, the placement would be random, but as a bonus resource, it could be fairly evenly distributed.

Any other suggestions to get this UA working properly would be very welcome.

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