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[G&K] American Domination

Finally getting around to creating a thread for my long running mod, American Domination. This mod makes the American civilization EXTREMELY overpowered, and fun to play. This is the sole purpose of this mod. Enjoy!

This is a mod that I make for myself first, for my enjoyment. I've been making it since Civ 3. It is a labor of love, and am so happy that others have found enjoyment in it as well. Having said this, I am always happy to entertain feedback and ideas. This mod is NOT meant to be balanced or fair. It is WAY overpowered. If you're not into that, than this is most definitely not for you.

But if you are... read on, you may like what you see...

Current version: 29

Current features:
Code:

Civilization changes (America):
- Improved Manifest Destiny: All land units have +1 sight. 65% discount when purchasing tiles. All units pay just 1 movement point to enter any tile adjacent to a river. Horse resources provide double quantity.
- Starts with Agriculture, Pottery, Animal Husbandry, Archery and Mining technologies
- Starts with one Scout unit
- Starts with two Settler units
- Starts with two Worker units

New Units (all civs):
- Supercarrier

New Units (America):
- Pioneer (Settler)
- Migrant Worker (Worker)
- Native Scout (Scout)
- Navy SEAL (Paratrooper)
- AH-64D Apache Longbow (Helicopter Gunship)
- M270 Gypsy Wagon (Rocket Artillery)
- Tomahawk Missile (Guided Missile)
- Trident II Nuclear Missile (Nuclear Missile)
- M3A3 Bradley (Mechanized Infantry)
- M1A2 Abrams (Modern Armor)
- Ohio-class Nuclear Submarine (Nuclear Submarine)
- Nimitz-class Supercarrier (Supercarrier)
- Ticonderoga-class Missile Cruiser (Missile Cruiser)
- F-35 Lightning II (Jet Fighter)
- B-2 Spirit (Stealth Bomber)
- Freedombringer (Giant Death Robot)

New Buildings (America):
- The White House (Palace)
- Pioneer Fort (Walls)
- Cavalry Garrison (Stable)
- Statehouse (Garden)
- Pinkertons (Constabulary)
- Meat Packing Plant (Factory)
- NYSE (Stock Exchange)
- U.S. Military Base (Military Base)
- Pharmaceutical Lab (Medical Lab)
- Fallout Shelter (Bomb Shelter)

New Resources (America):
- Pharmaceuticals

New Improvements (America):
- Hardened Fort (Fort)

Special Thanks:
- Thalassicus: Idea for Pioneer Fort (http://civmodding.wordpress.com/vem/leaders/)
- William Howard: Idea and art for Supercarrier, Cavalry Garrison
- Cookie_Magic: Inclusion of "America Unique Ability Enhanced" mod

Steam:
http://steamcommunity.com/sharedfile...s/?id=93867891

Civfanatics:
http://forums.civfanatics.com/downlo...=file&id=21098

Thanks,
Envoy (@fourfourhero)

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