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Reasons for a mod to Crash

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Long time no see fanatics! Just reinstalled Civ4 on my new comp and am having some troubles with my old personal mod I used to play with. I've changed a few things here and there since I played it last (which was like over a year ago) and now I've come across a problem.

After an indeterminate amount of time, but almost always within the ancient or early classical eras, I get a CTD (crash to desktop) error and am unable to play past a certain turn. I've got a saved game just before the turn but I don't know how to tell for sure what happens in that turn, or rather the AI's turns, that is causing the crash.

Through process of elimination, however, I was able to narrow down the root of whatever is causing the crash down to two different cities of two differing civs. The first one causes the crash just as its about to finish constructing an archer. When I removed that city and placed it back in world builder it proceeds as normal and even goes on to build other archer units later on without any problems (yet...). I did the same for the second city which belonged to a different civ, was trying to build a scout, and actually causes the crash the turn just after the one before if I only "fixed" the first city that was building the archer. So after removing and then replacing the cities through worldbuilder the game has continued as normal, but I still dont know what was causing the problem :confused:. Now I find myself saving at the end of every single turn out of fear that the next time I press Enter I will have symbolically pressed the BIG RED BUTTON :bump: haha. As "fun" as it is being unsure this year (ie. turn) could be the world's last, the novelty of this style of play wears off verrrrry quickly, and I'm still at a loss as what caused the original problem for those two turns.

Any idea what would cause this kind of crash? Everything else runs fine in the game and there aren't any missing art files as far as I know. Anyone ever heard or experienced this kind of bizarre behavior before? Is there one common thing or another that sounds like is causing this problem?

ps. I'm sure you'd probably advise me to upload the mod along with the save game file to really narrow it down, but unfortunately I was a fool when I began making/modifying this mod and a lot of the art files are contained in a separate folder on my desktop. Which in turn, means the art_def files are full of paths that wont work on your end.

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