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spy attacks on buildings

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Hi,
is there some possibility, that spy would be thwarted after successfull mission, so the other AI can see that he did a terroristic mission?
And on the other hand - when I want to do a terroristic mission, I want to aim to production building (firearms f., artilery yards, oil rafineries, missile factories), but I need to scan all cities (I have enough :espionage: to see all of them) to find such buildings. There would be nice to have some additional espionage folder to see enemy's buildings and a list of cities to each of them. Maybe it is a question for BUG developers.

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