Hi all,
I have been reading in the thread about modding XML by LUA. But what I am trying to do is to modify Notifications XML to remove spies´ notification about "plotting" (for example... player X is plotting against Y). I am finishing a Lord of the Rings scenario, but the spies tell all the times that nations in an permanent alliance are plotting with each other.
What I have done is the following:
<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 01.04.2013 11:22:17 -->
<GameData>
<Notifications>
<Delete NotificationType="NOTIFICATION_INTRIGUE_DECEPTION"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_BUILDING_S NEAK_ATTACK_ARMY"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_BUILDING_S NEAK_ATTACK_AMPHIBIOUS"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_SNEAK_ATTA CK_ARMY_AGAINST_KNOWN_CITY_UNKNOWN"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_SNEAK_ATTA CK_ARMY_AGAINST_KNOWN_CITY_KNOWN"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_SNEAK_ATTA CK_ARMY_AGAINST_YOU_CITY_UNKNOWN"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_SNEAK_ATTA CK_ARMY_AGAINST_YOU_CITY_KNOWN"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_SNEAK_ATTA CK_ARMY_AGAINST_UNKNOWN"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_SNEAK_ATTA CK_AMPHIB_AGAINST_KNOWN_CITY_UNKNOWN"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_SNEAK_ATTA CK_AMPHIB_AGAINST_KNOWN_CITY_KNOWN"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_SNEAK_ATTA CK_AMPHIB_AGAINST_YOU_CITY_UNKNOWN"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_SNEAK_ATTA CK_AMPHIB_AGAINST_YOU_CITY_KNOWN"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_SNEAK_ATTA CK_AMPHIB_AGAINST_UNKNOWN"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_CONSTRUCTI NG_WONDER"/>
</Notifications>
</GameData>
But no way, it ignores everything. I have even DELETED all the Notifications and anyway it shows them all. It seems as if this XML was processed at all.
Any idea?
THANKS in advance.
Jose
Moderator Action: Moved to the main forum.
Because that's where questions belong to ;).
I have been reading in the thread about modding XML by LUA. But what I am trying to do is to modify Notifications XML to remove spies´ notification about "plotting" (for example... player X is plotting against Y). I am finishing a Lord of the Rings scenario, but the spies tell all the times that nations in an permanent alliance are plotting with each other.
What I have done is the following:
<?xml version="1.0" encoding="utf-8"?>
<!-- Created by ModBuddy on 01.04.2013 11:22:17 -->
<GameData>
<Notifications>
<Delete NotificationType="NOTIFICATION_INTRIGUE_DECEPTION"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_BUILDING_S NEAK_ATTACK_ARMY"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_BUILDING_S NEAK_ATTACK_AMPHIBIOUS"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_SNEAK_ATTA CK_ARMY_AGAINST_KNOWN_CITY_UNKNOWN"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_SNEAK_ATTA CK_ARMY_AGAINST_KNOWN_CITY_KNOWN"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_SNEAK_ATTA CK_ARMY_AGAINST_YOU_CITY_UNKNOWN"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_SNEAK_ATTA CK_ARMY_AGAINST_YOU_CITY_KNOWN"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_SNEAK_ATTA CK_ARMY_AGAINST_UNKNOWN"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_SNEAK_ATTA CK_AMPHIB_AGAINST_KNOWN_CITY_UNKNOWN"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_SNEAK_ATTA CK_AMPHIB_AGAINST_KNOWN_CITY_KNOWN"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_SNEAK_ATTA CK_AMPHIB_AGAINST_YOU_CITY_UNKNOWN"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_SNEAK_ATTA CK_AMPHIB_AGAINST_YOU_CITY_KNOWN"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_SNEAK_ATTA CK_AMPHIB_AGAINST_UNKNOWN"/>
<Delete NotificationType="NOTIFICATION_INTRIGUE_CONSTRUCTI NG_WONDER"/>
</Notifications>
</GameData>
But no way, it ignores everything. I have even DELETED all the Notifications and anyway it shows them all. It seems as if this XML was processed at all.
Any idea?
THANKS in advance.
Jose
Moderator Action: Moved to the main forum.
Because that's where questions belong to ;).