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Kingdoms of Amalur

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I got this on steam special for $15 last weekend. Have only played about 3 hours, but I'm pretty impressed. It's a lot different than traditional rpgs, it plays more like fable (no auto attacking, lots of dodging, combos) but has a class system with talent trees, although you can make hybrid classes. I was really interested in it on release because I liked the style of the art. I love that high fantasy comic book looking style like fable and wow. But it was $60 and I couldn't justify that price, hence why I just got it.

It also has pretty good reviews and seems to have sold many copies. So while looking at the wikipedia page for the game I was surprised to learn that it was a lead in project for a future mmo and the company who produced it, 38 studios, has gone bankrupt.

Anyone have any thoughts or more info on this? It kinda surprises me that a new company could put out a hit game and still go bankrupt that quickly. I wonder what happened. It seems unfortunate because amalur is a nice game, a refreshing change of pace from more traditional rpgs like skyrim. The lore is kind of underdeveloped but it's a cool new universe. It's like a single player mmo in a lot of ways. And now there won't be any sequels. Oh well. Anyone else played it?

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