Not sure if this is a bug or working as intended. Started a new game as Ottoman to try the "Melee ships capture defeated enemy ships".
Oddly enough, the first Slaver ship I defeated did not get captured (it simply sank - bug maybe?) however my subsequent battles netted me 2 Slavers in addition to my original Liburna.
Having explored everything I could, I decided to park these ships in my cities and research Oligarchy (Garrisoned units cost 0 maintenance and gain 0.2 xp per turn).
My maintenance costs did not reduce nor did my ships gain xp. However my land units (warriors, archers) did benefit.
Now I realise that this probably due to the fact that ships can't "garrison" - when you hit "F" you are effectively putting your naval unit to "sleep".
If working as intended, could we change the description to "Garrisoned land units cost 0 maintenance and gain 0.2 xp per turn"?
Making it work for ships would be a boon for seafaring civs as well.
Oddly enough, the first Slaver ship I defeated did not get captured (it simply sank - bug maybe?) however my subsequent battles netted me 2 Slavers in addition to my original Liburna.
Having explored everything I could, I decided to park these ships in my cities and research Oligarchy (Garrisoned units cost 0 maintenance and gain 0.2 xp per turn).
My maintenance costs did not reduce nor did my ships gain xp. However my land units (warriors, archers) did benefit.
Now I realise that this probably due to the fact that ships can't "garrison" - when you hit "F" you are effectively putting your naval unit to "sleep".
If working as intended, could we change the description to "Garrisoned land units cost 0 maintenance and gain 0.2 xp per turn"?
Making it work for ships would be a boon for seafaring civs as well.