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Strategy for tundra starts and other questions

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So usually when I roll a tundra/jungle start, I have to re-reroll the map because I'm awful at getting off to a good/decent start. But in my latest Immortal game where I was going to aim for a SV with the Mayans, my capitol was not on tundra, but all my other cities were. My population in all my cities were horrendous which lead me to prematurely give up on the game. My capital was fixable if I had created more early farms but there were so many luxuries that I had to collect that my workers couldn't get around to it. I don't normally have population problems and my capitol is usually around 30 pop by the end of the game, but I don't know what to do in these types of situations. If I wanted to, I could have settled north-west of my capital instead of south-west, but being dead-center in the middle of a Pangaea map is the last thing I wanted.

I was pretty happy with my tech rate in the beginning of the game since I don't normally hit the Renaissance Era so early, but once I finished education, I realized that my population was too low to use specialists. I was going to use Oxford to get Astronomy since I placed 3 of my cities next to mountains.

War was never a threat to me since all my city locations are pretty defensible with mountains and terrible attacking terrain. The best part of my game(in my opinion) was my almost-level 5 pikeman who decimated the attempted Iroquois invasion. My save file is attached if you have any tips for my game, especially for how to start on tundra heavy regions.

Some other questions I have are:
1) How would you guys try to capture the Iroquois city my units were around? I was going to invade soon, but I think I would have taken very heavy casualties due to the awful terrain that killed Hiawatha's assault force.

2) Unrelated, but how do you keep up with a civ(on Immortal) going for a SV when you're going for a CV? In a different game, Korea was a good era or era-and-a-half ahead of me in research and probably would have gotten a SV around turn 300(they had just gotten Radar on turn 242ish).

Thanks for any help!

Attached Files
File Type: civ5save AutoSave_0126 AD-0275.Civ5Save (1.19 MB)

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