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SoloNES: Fallout Teaser and CI Test

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Now this is a bit of teaser for my new Fallout inspired NES, much like Beginning of the World As We Know It. It's essentially the same ruleset with a few tweaks and an impressive new RNG/simulation system for background running. For those concerned about what this could mean for Capto Iugulum, no worries. I'm planning on using the Fallout system to test ideas about system management. In the meantime, I've been able to use it to play a game by myself, based on a faction in central Florida, which has been quite fun. With nowhere else to post this, here's my first (and probably only) SoloNES. Some of it may make more sense once the ruleset has been posted tomorrow afternoon, but here's my own game as it is. I’m probably going to update this as I play, as it has been a fun way to pass the internetless time, and I’ll probably play a few more than the 20-some turns I already have.

Below is the story of the Edgewood Militia as they struggled to survive in a post-apocalyptic world. What you are seeing here is the solo run of my new Fallout ruleset which is heavily RNG and system oriented that I did while waiting for the restoration of internet to my main computer. The fact that I was able to do this while being surprised and frustrated is a testament to the stability and objectiveness of the current ruleset. Furthermore, the automation involved has made the game far more fun for me. There are two exceptions: First, I'm not doing Overseer's Challenges, as they require a moderator to do correctly, and second, the map is only Florida and some surrounding areas, which I feel to be more than enough for my purposes. Enjoy.

Faction Name: Edgewood Militia
Leader Name: Gorly Araynn
Leader Trait: Lucky
Starting Location: Edgewood, Florida, USA
Leader Background: The latest in a line of leaders of a local militia in Central Florida. He has managed to hold his community together through luck more than any particular skill, and now, after decades of defending the community, has begun to search out new resources and wealth from the wasteland.
Origins: Survivors
Traits: Expansionist
Capital Type: Pre-War Community
Background: The Edgewood Militia was established minutes after the first nuclear weapons hit Central Florida, destroying society and killing millions. Edgewood was sparred any direct hits itself, and the community was forced to do its best to deal with waves of refugees heading south from the much larger city of Orlando, which had been hit. In the decades since the Great War, the Edgewood Militia has been successful in protecting their community from raiders and monsters, and have miraculously avoided further devastation. With the population growing once more, and other factions likely to emerge, the Militia has begun looking towards expansion and the restoration of a lost America throughout the state.

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